wklejto.pl

Dodane przez: ~Kuba (2019-04-07 20:06) -> text
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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sowingMachine">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
 
    <storeData>
        <name>6000s</name>
        <specs>
            <neededPower>25</neededPower>
            <workingWidth>2.5</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_sowingMachine</function>
        </functions>
        <image>store.dds</image>
        <price>2200</price>
        <dailyUpkeep>30</dailyUpkeep>
        <lifetime>1600</lifetime>
        <rotation>0</rotation>
        <brand>Isaria</brand>
        <category>sowingMachines</category>
        <fieldJob sizeCategory="1" typeCategory="sowingMachine" />
        <vertexBufferMemoryUsage>1547436</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>234516</indexBufferMemoryUsage>
        <textureMemoryUsage>10660680</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
 
    <typeDesc>$l10n_typeDesc_sowingMachine</typeDesc>
 
    <size width="3.0" length="5"/>
            <powerConsumer ptoRpm="350" neededPtoPower="8" forceNode="0>" maxForce="30" />
    <speedLimit value="10" />
        
        <brakeForce>0.8</brakeForce>
 
        <wheels autoRotateBackSpeed="2.0">
                <wheel driveMode="0" repr="5" radius="0.29" deltaY="0.20" suspTravel="0.20" spring="100" damper="0" mass="0.4" />
                <wheel driveMode="0" repr="6" radius="0.29" deltaY="0.20" suspTravel="0.20" spring="100" damper="0" mass="0.4" />
        </wheels>
 
        <inputAttacherJoints>
        <inputAttacherJoint index="0>0" jointType="implement" lowerDistanceToGround="0.56" upperDistanceToGround="2.5" topReferenceNode="0>1" />
    </inputAttacherJoints>
                
        <workAreas>
                <workArea startIndex="0>2|0" widthIndex="0>2|1" heightIndex="0>2|2"/>
                                <workArea startIndex="0>4|1|2|0|1"  widthIndex="0>4|1|2|0|2"  heightIndex="0>4|1|2|0|3" startIndexTest="0>4|1|2|0|4" widthIndexTest="0>4|1|2|0|5" heightIndexTest="0>4|1|2|0|6" animName="leftArm" type="ridgemarker"  refNodeIndex="1" needsSetIsTurnedOn="false" />
        <workArea startIndex="0>4|1|2|1|1"  widthIndex="0>4|1|2|1|2"  heightIndex="0>4|1|2|0|6" startIndexTest="0>4|1|2|1|4" widthIndexTest="0>4|1|2|1|5" heightIndexTest="0>4|1|2|1|6" animName="rightArm" type="ridgemarker" refNodeIndex="2" needsSetIsTurnedOn="false" />
        </workAreas>
 
        <groundReferenceNode index="0>" threshold="0.1" />
        
        <groundReferenceNodes>
        <groundReferenceNode index="0>"      threshold="0.1" depthNode="0>10"/>
    </groundReferenceNodes>
 
    <fillUnits>
        <fillUnit unit="$l10n_unit_literShort" fillTypes="seeds" capacity="450" />
    </fillUnits>
        
    <needsActivation value="true" />
    <fillLitersPerSecond>90</fillLitersPerSecond>
    <seedFruitTypeCategories>sowingMachine</seedFruitTypeCategories>
 
    <sowingSound file="$data/sounds/sowingSound.wav"      pitchOffset="1.0" volume="0.3" indoorVolumeFactor="0.55" />
    <airBlowerSound file="$data/sounds/airBlowerLoop.wav" pitchOffset="1.2" volume="0.4" indoorVolumeFactor="0.55" />
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="0.3" indoorVolumeFactor="0.55" volume3D="1.0" innerRadius="10" radius="40" linkNode="0>0"/>
    <cylinderedHydraulicSound file="$data/sounds/cultivatorHydraulic.wav" pitchOffset="1.00" volume="1.00" indoorVolumeFactor="0.75" />
 
 
        <speedRotatingParts>
                <speedRotatingPart index="0>4|1|1" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|0|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|1|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|2|0" radius="-0.45" refNodeIndex="0" /> 
                <speedRotatingPart index="2>0|0|3|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|4|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|5|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|6|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|7|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|8|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|9|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|10|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|11|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|12|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="2>0|0|13|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|0|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|1|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|2|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|3|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|4|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|5|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|6|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|7|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|8|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|9|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|10|0" radius="-0.45" refNodeIndex="0" />
                <speedRotatingPart index="1>0|0|11|0" radius="-0.45" refNodeIndex="0" />
        </speedRotatingParts>
 
        <leftMarkerSpeedRotatingParts>
      <leftMarkerSpeedRotatingPart index="0>4|1|2|0|0|0" radius="-0.3" />
        </leftMarkerSpeedRotatingParts>
        <rightMarkerSpeedRotatingParts>
      <rightMarkerSpeedRotatingPart index="0>4|1|2|1|0|0" radius="0.3" />
        </rightMarkerSpeedRotatingParts>
 
         <fillPlanes>
        <fillPlane type="barley">
             <node index="0>4|2|0">
                <key time="0" y="-0.42897" scale="1 0.5 0.1"/>
                <key time="0.7" y="-0.18658" scale="1 1 0.81"/>
                <key time="0.82" y="-0.13478" scale="1 1 0.89"/>
                <key time="0.9" y="-0.05003" scale="1 1 1"/>
                <key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="wheat">
             <node index="0>4|2|1">
                <key time="0" y="-0.42897" scale="1 0.5 0.1"/>
                <key time="0.7" y="-0.18658" scale="1 1 0.81"/>
                <key time="0.82" y="-0.13478" scale="1 1 0.89"/>
                <key time="0.9" y="-0.05003" scale="1 1 1"/>
                <key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="grass">
             <node index="0>4|2|2">
                <key time="0" y="-0.42897" scale="1 0.5 0.1"/>
                <key time="0.7" y="-0.18658" scale="1 1 0.81"/>
                <key time="0.82" y="-0.13478" scale="1 1 0.89"/>
                <key time="0.9" y="-0.05003" scale="1 1 1"/>
                <key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="rape">
             <node index="0>4|2|3">
                <key time="0" y="-0.42897" scale="1 0.5 0.1"/>
                <key time="0.7" y="-0.18658" scale="1 1 0.81"/>
                <key time="0.82" y="-0.13478" scale="1 1 0.89"/>
                <key time="0.9" y="-0.05003" scale="1 1 1"/>
                <key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="oat">
             <node index="0>4|2|4">
                <key time="0" y="-0.42897" scale="1 0.5 0.1"/>
                <key time="0.7" y="-0.18658" scale="1 1 0.81"/>
                <key time="0.82" y="-0.13478" scale="1 1 0.89"/>
                <key time="0.9" y="-0.05003" scale="1 1 1"/>
                <key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="rye">
             <node index="0>4|2|5">
                <key time="0" y="-0.42897" scale="1 0.5 0.1"/>
                <key time="0.7" y="-0.18658" scale="1 1 0.81"/>
                <key time="0.82" y="-0.13478" scale="1 1 0.89"/>
                <key time="0.9" y="-0.05003" scale="1 1 1"/>
                <key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
    </fillPlanes>
 
        <animationParts>
                <animationPart rootNode="0>4|1|3"           clipName="PokrywkaClipSource"               loadSave="false"  numJoints="0" offSet="40" />
                <animationPart rootNode="0>4|1|2"           clipName="ZnacznikiClipSource"              loadSave="false"  numJoints="0" offSet="40" />
                <animationPart rootNode="0>4|1|10|0"        clipName="WezykiClipSource"                 loadSave="false"  numJoints="0" offSet="40" />
        </animationParts>
 
        <turnedOnRotationNodes>
                <turnedOnRotationNode index="0>4|1|0|0" rotSpeed="600"/>
        </turnedOnRotationNodes>
 
        <groundParticleSystems>
                <groundParticleSystem position="0 0.1 0.63668" rotation="0 0 0" file="particleSystems/fieldWorkParticleSystem.i3d" />
        </groundParticleSystems>
 
        <ai>
        <areaMarkers leftIndex="0>3|0" rightIndex="0>3|1" backIndex="0>3|2" />
    </ai>
        
        <ridgeMarkers onlyActiveWhenLowered="false" foldMaxLimit="0.2">
        <ridgeMarker animName="leftArm" />
        <ridgeMarker animName="rightArm" />
    </ridgeMarkers>
 
        <foldingParts startMoveDirection="0" >
        <foldingPart animationName="unfold" speedScale="0.55" />
        </foldingParts>
 
        <seedFruitTypes seedFruitTypes="wheat barley rape grass rye oat" />
 
 
 
        <movingTools>
                <!-- right arm -->
                <movingTool index="0>4|1|2|1">
                </movingTool>
 
                <!-- left arm -->
                <movingTool index="0>4|1|2|0">
                </movingTool>
 
 
                <movingTool index="0>7" componentJointIndex="1" anchorActor="0" >
                        <dependentPart index="0>4|1|5" />
                </movingTool>
 
                <movingTool index="0>8" componentJointIndex="2" anchorActor="0" >
                        <dependentPart index="0>4|1|4" />
                </movingTool>
 
                <movingTool index="0>8" componentJointIndex="2" anchorActor="0" >
                        <dependentPart index="0>4|1|6" />
                </movingTool>
 
                <movingTool index="0>9" componentJointIndex="3" anchorActor="0" >
                        <dependentPart index="0>4|1|8" />
                </movingTool>
        </movingTools>
 
    <movingParts>
        <movingPart index="0>4|1|5" referencePoint="1>1"  referenceFrame="1>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
        <movingPart index="0>4|1|4" referencePoint="2>1"  referenceFrame="2>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
        <movingPart index="0>4|1|6" referencePoint="2>2"  referenceFrame="2>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
        <movingPart index="0>4|1|8" referencePoint="3>1"  referenceFrame="3>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
    </movingParts>
 
        <animations>
                <!-- move right arm-->
                <animation name="rightArm">
                        <part node="0>4|1|2|1" startTime="0" duration="1.5" startRot="0 0 0" endRot="0 0 -100" />
                 </animation>
                <!-- move left arm-->
                <animation name="leftArm">
                        <part node="0>4|1|2|0" startTime="0" duration="1.5" startRot="0 0 0" endRot="0 0 100" />
                </animation>
        </animations>
 
        <leftMarkerParticleSystem node="0>4|1|2|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/markerParticleSystem.i3d" />
        <rightMarkerParticleSystem node="0>4|1|2|1|7" position="0 0 0" rotation="0 0 0" file="particleSystems/markerParticleSystem.i3d" />
        
        <washable dirtDuration="60" washDuration="1" workMultiplier="20" />
 
        <components count="4">
                <component1 centerOfMass="0 0 0" solverIterationCount="4" />
                <component2 solverIterationCount="200" />
                <component3 solverIterationCount="200" />
                <component4 solverIterationCount="200" />
                
                <joint component1="0" component2="1" index="0>7" rotLimit="8 0 0" transLimit="0 0 0" />
                <joint component1="0" component2="2" index="0>8" rotLimit="7 0 0" transLimit="0 0 0" />
                <joint component1="0" component2="3" index="0>9" rotLimit="8 0 0" transLimit="0 0 0" />
                
                <collisionPair component1="0" component2="1" enabled="false"/>
                <collisionPair component1="0" component2="2" enabled="false"/>
                <collisionPair component1="0" component2="3" enabled="false"/>
                <collisionPair component1="1" component2="2" enabled="false"/>
                <collisionPair component1="1" component2="3" enabled="false"/>
                <collisionPair component1="2" component2="1" enabled="false"/>
                <collisionPair component1="2" component2="3" enabled="false"/>
    </components>
 
    <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" fileTurnedOn="$dataS2/menu/schemas/implementSchemaTurnedOn.png" fileSelectedTurnedOn="$dataS2/menu/schemas/implementSchemaSelectedTurnedOn.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
 
</vehicle>
Wygenerowano w 0.018s, przy pomocy GeSHi 1.0.8
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