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268. | <?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sowingMachine">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name>6000s</name>
<specs>
<neededPower>25</neededPower>
<workingWidth>2.5</workingWidth>
</specs>
<functions>
<function>$l10n_function_sowingMachine</function>
</functions>
<image>store.dds</image>
<price>2200</price>
<dailyUpkeep>30</dailyUpkeep>
<lifetime>1600</lifetime>
<rotation>0</rotation>
<brand>Isaria</brand>
<category>sowingMachines</category>
<fieldJob sizeCategory="1" typeCategory="sowingMachine" />
<vertexBufferMemoryUsage>1547436</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>234516</indexBufferMemoryUsage>
<textureMemoryUsage>10660680</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<typeDesc>$l10n_typeDesc_sowingMachine</typeDesc>
<size width="3.0" length="5"/>
<powerConsumer ptoRpm="350" neededPtoPower="8" forceNode="0>" maxForce="30" />
<speedLimit value="10" />
<brakeForce>0.8</brakeForce>
<wheels autoRotateBackSpeed="2.0">
<wheel driveMode="0" repr="5" radius="0.29" deltaY="0.20" suspTravel="0.20" spring="100" damper="0" mass="0.4" />
<wheel driveMode="0" repr="6" radius="0.29" deltaY="0.20" suspTravel="0.20" spring="100" damper="0" mass="0.4" />
</wheels>
<inputAttacherJoints>
<inputAttacherJoint index="0>0" jointType="implement" lowerDistanceToGround="0.56" upperDistanceToGround="2.5" topReferenceNode="0>1" />
</inputAttacherJoints>
<workAreas>
<workArea startIndex="0>2|0" widthIndex="0>2|1" heightIndex="0>2|2"/>
<workArea startIndex="0>4|1|2|0|1" widthIndex="0>4|1|2|0|2" heightIndex="0>4|1|2|0|3" startIndexTest="0>4|1|2|0|4" widthIndexTest="0>4|1|2|0|5" heightIndexTest="0>4|1|2|0|6" animName="leftArm" type="ridgemarker" refNodeIndex="1" needsSetIsTurnedOn="false" />
<workArea startIndex="0>4|1|2|1|1" widthIndex="0>4|1|2|1|2" heightIndex="0>4|1|2|0|6" startIndexTest="0>4|1|2|1|4" widthIndexTest="0>4|1|2|1|5" heightIndexTest="0>4|1|2|1|6" animName="rightArm" type="ridgemarker" refNodeIndex="2" needsSetIsTurnedOn="false" />
</workAreas>
<groundReferenceNode index="0>" threshold="0.1" />
<groundReferenceNodes>
<groundReferenceNode index="0>" threshold="0.1" depthNode="0>10"/>
</groundReferenceNodes>
<fillUnits>
<fillUnit unit="$l10n_unit_literShort" fillTypes="seeds" capacity="450" />
</fillUnits>
<needsActivation value="true" />
<fillLitersPerSecond>90</fillLitersPerSecond>
<seedFruitTypeCategories>sowingMachine</seedFruitTypeCategories>
<sowingSound file="$data/sounds/sowingSound.wav" pitchOffset="1.0" volume="0.3" indoorVolumeFactor="0.55" />
<airBlowerSound file="$data/sounds/airBlowerLoop.wav" pitchOffset="1.2" volume="0.4" indoorVolumeFactor="0.55" />
<fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="0.3" indoorVolumeFactor="0.55" volume3D="1.0" innerRadius="10" radius="40" linkNode="0>0"/>
<cylinderedHydraulicSound file="$data/sounds/cultivatorHydraulic.wav" pitchOffset="1.00" volume="1.00" indoorVolumeFactor="0.75" />
<speedRotatingParts>
<speedRotatingPart index="0>4|1|1" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|0|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|1|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|2|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|3|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|4|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|5|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|6|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|7|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|8|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|9|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|10|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|11|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|12|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="2>0|0|13|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|0|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|1|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|2|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|3|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|4|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|5|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|6|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|7|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|8|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|9|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|10|0" radius="-0.45" refNodeIndex="0" />
<speedRotatingPart index="1>0|0|11|0" radius="-0.45" refNodeIndex="0" />
</speedRotatingParts>
<leftMarkerSpeedRotatingParts>
<leftMarkerSpeedRotatingPart index="0>4|1|2|0|0|0" radius="-0.3" />
</leftMarkerSpeedRotatingParts>
<rightMarkerSpeedRotatingParts>
<rightMarkerSpeedRotatingPart index="0>4|1|2|1|0|0" radius="0.3" />
</rightMarkerSpeedRotatingParts>
<fillPlanes>
<fillPlane type="barley">
<node index="0>4|2|0">
<key time="0" y="-0.42897" scale="1 0.5 0.1"/>
<key time="0.7" y="-0.18658" scale="1 1 0.81"/>
<key time="0.82" y="-0.13478" scale="1 1 0.89"/>
<key time="0.9" y="-0.05003" scale="1 1 1"/>
<key time="1" y="0" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="wheat">
<node index="0>4|2|1">
<key time="0" y="-0.42897" scale="1 0.5 0.1"/>
<key time="0.7" y="-0.18658" scale="1 1 0.81"/>
<key time="0.82" y="-0.13478" scale="1 1 0.89"/>
<key time="0.9" y="-0.05003" scale="1 1 1"/>
<key time="1" y="0" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="grass">
<node index="0>4|2|2">
<key time="0" y="-0.42897" scale="1 0.5 0.1"/>
<key time="0.7" y="-0.18658" scale="1 1 0.81"/>
<key time="0.82" y="-0.13478" scale="1 1 0.89"/>
<key time="0.9" y="-0.05003" scale="1 1 1"/>
<key time="1" y="0" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="rape">
<node index="0>4|2|3">
<key time="0" y="-0.42897" scale="1 0.5 0.1"/>
<key time="0.7" y="-0.18658" scale="1 1 0.81"/>
<key time="0.82" y="-0.13478" scale="1 1 0.89"/>
<key time="0.9" y="-0.05003" scale="1 1 1"/>
<key time="1" y="0" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="oat">
<node index="0>4|2|4">
<key time="0" y="-0.42897" scale="1 0.5 0.1"/>
<key time="0.7" y="-0.18658" scale="1 1 0.81"/>
<key time="0.82" y="-0.13478" scale="1 1 0.89"/>
<key time="0.9" y="-0.05003" scale="1 1 1"/>
<key time="1" y="0" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="rye">
<node index="0>4|2|5">
<key time="0" y="-0.42897" scale="1 0.5 0.1"/>
<key time="0.7" y="-0.18658" scale="1 1 0.81"/>
<key time="0.82" y="-0.13478" scale="1 1 0.89"/>
<key time="0.9" y="-0.05003" scale="1 1 1"/>
<key time="1" y="0" scale="1 1 1"/>
</node>
</fillPlane>
</fillPlanes>
<animationParts>
<animationPart rootNode="0>4|1|3" clipName="PokrywkaClipSource" loadSave="false" numJoints="0" offSet="40" />
<animationPart rootNode="0>4|1|2" clipName="ZnacznikiClipSource" loadSave="false" numJoints="0" offSet="40" />
<animationPart rootNode="0>4|1|10|0" clipName="WezykiClipSource" loadSave="false" numJoints="0" offSet="40" />
</animationParts>
<turnedOnRotationNodes>
<turnedOnRotationNode index="0>4|1|0|0" rotSpeed="600"/>
</turnedOnRotationNodes>
<groundParticleSystems>
<groundParticleSystem position="0 0.1 0.63668" rotation="0 0 0" file="particleSystems/fieldWorkParticleSystem.i3d" />
</groundParticleSystems>
<ai>
<areaMarkers leftIndex="0>3|0" rightIndex="0>3|1" backIndex="0>3|2" />
</ai>
<ridgeMarkers onlyActiveWhenLowered="false" foldMaxLimit="0.2">
<ridgeMarker animName="leftArm" />
<ridgeMarker animName="rightArm" />
</ridgeMarkers>
<foldingParts startMoveDirection="0" >
<foldingPart animationName="unfold" speedScale="0.55" />
</foldingParts>
<seedFruitTypes seedFruitTypes="wheat barley rape grass rye oat" />
<movingTools>
<!-- right arm -->
<movingTool index="0>4|1|2|1">
</movingTool>
<!-- left arm -->
<movingTool index="0>4|1|2|0">
</movingTool>
<movingTool index="0>7" componentJointIndex="1" anchorActor="0" >
<dependentPart index="0>4|1|5" />
</movingTool>
<movingTool index="0>8" componentJointIndex="2" anchorActor="0" >
<dependentPart index="0>4|1|4" />
</movingTool>
<movingTool index="0>8" componentJointIndex="2" anchorActor="0" >
<dependentPart index="0>4|1|6" />
</movingTool>
<movingTool index="0>9" componentJointIndex="3" anchorActor="0" >
<dependentPart index="0>4|1|8" />
</movingTool>
</movingTools>
<movingParts>
<movingPart index="0>4|1|5" referencePoint="1>1" referenceFrame="1>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
<movingPart index="0>4|1|4" referencePoint="2>1" referenceFrame="2>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
<movingPart index="0>4|1|6" referencePoint="2>2" referenceFrame="2>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
<movingPart index="0>4|1|8" referencePoint="3>1" referenceFrame="3>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
</movingParts>
<animations>
<!-- move right arm-->
<animation name="rightArm">
<part node="0>4|1|2|1" startTime="0" duration="1.5" startRot="0 0 0" endRot="0 0 -100" />
</animation>
<!-- move left arm-->
<animation name="leftArm">
<part node="0>4|1|2|0" startTime="0" duration="1.5" startRot="0 0 0" endRot="0 0 100" />
</animation>
</animations>
<leftMarkerParticleSystem node="0>4|1|2|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/markerParticleSystem.i3d" />
<rightMarkerParticleSystem node="0>4|1|2|1|7" position="0 0 0" rotation="0 0 0" file="particleSystems/markerParticleSystem.i3d" />
<washable dirtDuration="60" washDuration="1" workMultiplier="20" />
<components count="4">
<component1 centerOfMass="0 0 0" solverIterationCount="4" />
<component2 solverIterationCount="200" />
<component3 solverIterationCount="200" />
<component4 solverIterationCount="200" />
<joint component1="0" component2="1" index="0>7" rotLimit="8 0 0" transLimit="0 0 0" />
<joint component1="0" component2="2" index="0>8" rotLimit="7 0 0" transLimit="0 0 0" />
<joint component1="0" component2="3" index="0>9" rotLimit="8 0 0" transLimit="0 0 0" />
<collisionPair component1="0" component2="1" enabled="false"/>
<collisionPair component1="0" component2="2" enabled="false"/>
<collisionPair component1="0" component2="3" enabled="false"/>
<collisionPair component1="1" component2="2" enabled="false"/>
<collisionPair component1="1" component2="3" enabled="false"/>
<collisionPair component1="2" component2="1" enabled="false"/>
<collisionPair component1="2" component2="3" enabled="false"/>
</components>
<schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" fileTurnedOn="$dataS2/menu/schemas/implementSchemaTurnedOn.png" fileSelectedTurnedOn="$dataS2/menu/schemas/implementSchemaSelectedTurnedOn.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
</vehicle> |