wklejto.pl

Dodane przez: ~Anonim (2014-05-02 18:20) -> text
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* Initialise: ToolTipManager
ToolTipManager successfully initialized
Load ini file 'core_font.xml'
ResourceTrueTypeFont: Property 'SpaceWidth' in font 'font_Vera.17' is deprecated; remove it to use automatic calculation.
ResourceTrueTypeFont: Property 'CursorWidth' in font 'font_Vera.17' is deprecated; value ignored.
ResourceTrueTypeFont: Property 'Distance' in font 'font_Vera.17' is deprecated; value ignored.
ResourceTrueTypeFont: Font 'font_Vera.17' using texture size 256 x 256.
ResourceTrueTypeFont: Font 'font_Vera.17' using real height 20 pixels.
ResourceTrueTypeFont: Property 'SpaceWidth' in font 'font_Vera.20' is deprecated; remove it to use automatic calculation.
ResourceTrueTypeFont: Property 'CursorWidth' in font 'font_Vera.20' is deprecated; value ignored.
ResourceTrueTypeFont: Property 'Distance' in font 'font_Vera.20' is deprecated; value ignored.
ResourceTrueTypeFont: Font 'font_Vera.20' using texture size 256 x 256.
ResourceTrueTypeFont: Font 'font_Vera.20' using real height 25 pixels.
ResourceTrueTypeFont: Property 'SpaceWidth' in font 'font_Vera.24' is deprecated; remove it to use automatic calculation.
ResourceTrueTypeFont: Property 'CursorWidth' in font 'font_Vera.24' is deprecated; value ignored.
ResourceTrueTypeFont: Property 'Distance' in font 'font_Vera.24' is deprecated; value ignored.
ResourceTrueTypeFont: Font 'font_Vera.24' using texture size 64 x 128.
ResourceTrueTypeFont: Font 'font_Vera.24' using real height 27 pixels.
Texture: Digital_41.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1.
Load ini file 'core_images.xml'
Load ini file 'core_commonskins.xml'
Load ini file 'core_blackbluetheme.xml'
Load ini file 'core_blackblueimages.xml'
Load ini file 'core_blackblueskins.xml'
Texture: core_blackblueskins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) Internal format is PF_A8R8G8B8,512x256x1.
Load ini file 'core_blackbluetemplates.xml'
Load ini file 'core_pointers.xml'
Load ini file 'core_layers.xml'
Load ini file 'core_language.xml'
Load ini file 'core_settings.xml'
Texture: core_pointer.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
Gui successfully initialized
Load ini file 'MessageBoxLanguage.xml'
Load ini file 'MessageBoxIcons.xml'
:::: Time setup gui: 485.424 ms
Initialising resource group Loading
Parsing scripts for resource group Loading
Parsing script OgreCore.material
Parsing script Vera.fontdef
Parsing script OgreLoadingPanel.overlay
Texture: Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Finished parsing scripts for resource group Loading
Creating resources for group Loading
All done
Parsing scripts for resource group Autodetect
Texture: loading3.jpg: Loading 1 faces(PF_R8G8B8,1912x1080x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1912x1080x1.
Font Vera using texture size 2048x1024
Info: Freetype returned null for character 32 in font Vera
Info: Freetype returned null for character 160 in font Vera
Texture: VeraTexture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) Internal format is PF_BYTE_LA,2048x1024x1.
Finished parsing scripts for resource group Autodetect
Creating resources for group Autodetect
All done
Parsing scripts for resource group General
Parsing script StdQuad_fp.program
Parsing script StdQuad_vp.program
Parsing script occluder.program
Parsing script normal.program
Parsing script Focus.material
Parsing script Hud.material
Parsing script rnd.material
Parsing script pssm.material
Parsing script psvsm.material
Parsing script tires.particle
Parsing script car.particle
Parsing script fluids.particle
Parsing script weather.particle
Parsing script Vera.fontdef
Parsing script console.fontdef
Parsing script Digital_41.fontdef
Parsing script Hud.overlay
Texture: border_rect.png: Loading 1 faces(PF_A8R8G8B8,32x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x16x1.
Texture: opp_rect.png: Loading 1 faces(PF_A8R8G8B8,32x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x16x1.
Parsing script Camera.overlay
Parsing script CarDbg.overlay
Parsing script Editor.overlay
Texture: menu.png: Loading 1 faces(PF_R8G8B8,64x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x16x1.
Parsing script FpsDbg.overlay
Finished parsing scripts for resource group General
Creating resources for group General
All done
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Creating resources for group Internal
All done
Parsing scripts for resource group ShaderGeneratorResourceGroup
Finished parsing scripts for resource group ShaderGeneratorResourceGroup
Creating resources for group ShaderGeneratorResourceGroup
All done
:::: Time resources: 1879.67 ms
*** createFrameListener ***
*** Initializing OIS ***
*** input load keys.xml ***
*** input set callbacks ***
*** input end ***
-- Screen Align
:::: Time createFrameListener: 136.852 ms
*** createScene ***
**** Loaded Championships: 36
Total tracks: 116, total time: 3:18.86 h:m
**** Loaded fluids.xml: 22
**** Loaded Vegetation objects: 58
**** ReplayFrame size: 392
**** ReplayHeader size: 620
::: Time load xmls: 100.565 ms
Texture: background.jpg: Loading 1 faces(PF_R8G8B8,1912x1080x1) Internal format is PF_X8R8G8B8,1912x1080x1.
Texture: track_icons.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
Texture: hue_bar.png: Loading 1 faces(PF_A8R8G8B8,512x16x1) Internal format is PF_A8R8G8B8,512x16x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Texture: white.png: Loading 1 faces(PF_R8G8B8,4x4x1) Internal format is PF_X8R8G8B8,4x4x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'ReadOnly' not found [Game.layout]
Widget property 'MultiLine' not found [Game.layout]
Widget property 'WordWrap' not found [Game.layout]
Texture: ico_champ.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Texture: en_de.png: Loading 1 faces(PF_R8G8B8,128x32x1) Internal format is PF_X8R8G8B8,128x32x1.
Texture: _ch-logo.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1.
Texture: vdrift-logo.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) Internal format is PF_A8R8G8B8,512x128x1.
Texture: ogre-logo.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
Texture: stuntrally-logo.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) Internal format is PF_A8R8G8B8,1024x256x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
INFO: --------------------------------------  Input devices  BEGIN
INFO: Dumping all registered OISB devices: 
INFO: ** Device: 'Keyboard'
INFO: ** - count: 256
INFO: ** Device: 'Mouse'
INFO: ** - Button 3
INFO: ** - Button 4
INFO: ** - Button 5
INFO: ** - Button 6
INFO: ** - Button 7
INFO: ** - Left Button
INFO: ** - Middle Button
INFO: ** - Right Button
INFO: ** - Wheel - analog
INFO: ** - X Axis - analog
INFO: ** - Y Axis - analog
INFO: End of dump
INFO: --------------------------------------  Input devices  END
Texture: input_bar.png: Loading 1 faces(PF_A8R8G8B8,512x16x1) Internal format is PF_A8R8G8B8,512x16x1.
Texture: ES.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1.
Creating resource group TrkPrv0
Added resource location '/usr/share/games/stuntrally//tracks/I6-Flooded/preview/' of type 'FileSystem' to resource group 'TrkPrv0'
Unloading resource group TrkPrv0
Finished unloading resource group TrkPrv0
Initialising resource group TrkPrv0
Texture: /usr/share/games/stuntrally//tracks/I6-Flooded/preview/view.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture 'view.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/I6-Flooded/preview/terrain.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Texture 'terrain.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/I6-Flooded/preview/road.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture 'road.png' not found
Removed resource location /usr/share/games/stuntrally//tracks/I6-Flooded/preview/
::: Time Init Gui: 2117.59 ms
:::: Time createScene: 2219.1 ms
*** recreateCompositor ***
*** end setup ***
:::: Time post, mat factory: 1097.13 ms
:::: Time setup total: 9726.12 ms
Font Console using texture size 512x256
Info: Freetype returned null for character 160 in font Console
Texture: ConsoleTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) Internal format is PF_BYTE_LA,512x256x1.
Added resource location '/usr/share/games/stuntrally//tracks/J1-T/preview/' of type 'FileSystem' to resource group 'TrkPrv0'
Unloading resource group TrkPrv0
Finished unloading resource group TrkPrv0
Initialising resource group TrkPrv0
Texture: /usr/share/games/stuntrally//tracks/J1-T/preview/view.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture 'view.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/J1-T/preview/terrain.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Texture 'terrain.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/J1-T/preview/road.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture 'road.png' not found
Removed resource location /usr/share/games/stuntrally//tracks/J1-T/preview/
Added resource location '/usr/share/games/stuntrally//tracks/J11-Temple/preview/' of type 'FileSystem' to resource group 'TrkPrv0'
Unloading resource group TrkPrv0
Finished unloading resource group TrkPrv0
Initialising resource group TrkPrv0
Texture: /usr/share/games/stuntrally//tracks/J11-Temple/preview/view.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture 'view.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/J11-Temple/preview/terrain.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Texture 'terrain.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/J11-Temple/preview/road.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture 'road.png' not found
Removed resource location /usr/share/games/stuntrally//tracks/J11-Temple/preview/
Added resource location '/usr/share/games/stuntrally//tracks/I7-Moses/preview/' of type 'FileSystem' to resource group 'TrkPrv0'
Unloading resource group TrkPrv0
Finished unloading resource group TrkPrv0
Initialising resource group TrkPrv0
Texture: /usr/share/games/stuntrally//tracks/I7-Moses/preview/view.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture 'view.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/I7-Moses/preview/terrain.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Texture 'terrain.jpg' not found
Texture: /usr/share/games/stuntrally//tracks/I7-Moses/preview/road.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture 'road.png' not found
Removed resource location /usr/share/games/stuntrally//tracks/I7-Moses/preview/
Initialising resource group Loading
Texture: loading9.jpg: Loading 1 faces(PF_R8G8B8,1912x1075x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1912x1075x1.
Added resource location '/usr/share/games/stuntrally//tracks/I7-Moses/objects' of type 'FileSystem' to resource group 'General'
-- Screen Align
INFO: Carsim: easy. Loaded: 4 tires, 27 surfaces, 1=1 suspensions.
INFO: Loading track from path: /usr/share/games/stuntrally//tracks/I7-Moses
INFO: Track timing sectors: 2
INFO: Track loaded: 0 models, 0 textures, 
INFO: Collision objects: 0
:::: Time car dynamics load: 5.79425 ms
INFO: Car loaded: ES
Mesh: Loading arrow.mesh.
WARNING: arrow.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
Texture: water_nm.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: waterDepth.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Creating resource group Car0
Added resource location '/usr/share/games/stuntrally//cars/ES' of type 'FileSystem' to resource group 'Car0'
Added resource location '/usr/share/games/stuntrally//cars/ES/textures' of type 'FileSystem' to resource group 'Car0'
Mesh: Loading ES_body.mesh.
WARNING: ES_body.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
Can't assign material body_realtime to SubEntity of Car0 because this Material does not exist. Have you forgotten to define it in a .material script?
MESH info:  ES_body.mesh         sub: 1  tri: 19.0k
Mesh: Loading ES_interior.mesh.
MESH info:  ES_interior.mesh     sub: 1  tri: 38.0k
Mesh: Loading ES_glass.mesh.
MESH info:  ES_glass.mesh        sub: 1  tri:  1.0k
Mesh: Loading ES_wheel.mesh.
MESH info:  ES_wheel.mesh        sub: 1  tri:  4.1k
Mesh: Loading ES_brake.mesh.
MESH info:  ES_brake.mesh        sub: 1  tri:  3.1k
MESH info:  ES   ALL sub: 11  tri: 86.9k
Initialising resource group Car0
Parsing scripts for resource group Car0
Texture: trail.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
Finished parsing scripts for resource group Car0
Creating resources for group Car0
All done
Loading resource group 'Car0' - Resources: 1 World Geometry: 1
Texture: ES_body00_brake.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_body00_add.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Finished loading resource group Car0
Creating resource group Car1
Added resource location '/usr/share/games/stuntrally//cars/ES' of type 'FileSystem' to resource group 'Car1'
Added resource location '/usr/share/games/stuntrally//cars/ES/textures' of type 'FileSystem' to resource group 'Car1'
Can't assign material body_realtime to SubEntity of Car1 because this Material does not exist. Have you forgotten to define it in a .material script?
Initialising resource group Car1
Parsing scripts for resource group Car1
Finished parsing scripts for resource group Car1
Creating resources for group Car1
All done
Loading resource group 'Car1' - Resources: 1 World Geometry: 1
Texture: ES_body00_brake.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_body00_add.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Finished loading resource group Car1
::: Time Hmap: 95.5977 ms
Terrain size: 513  err:1.00  batch: 65 129 /129
Terrain created; size=513 minBatch=65 maxBatch=129 treeDepth=3 lodLevels=4 leafLods=2
Texture: sand_2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: sand_6.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: desert_6.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: jungle_5d.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: sand_2_nh.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: sand_6_nh.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: desert_6_nh.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: jungle_5_nh.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
GLSL compiled: 
GLSL compiled: 
Vertex Program:terrain_vertex_2182304669 Fragment Program:terrain_fragment_2182304669 GLSL link result : 
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
::: Time Blendmap: 2600.74 ms
::: Time Terrain: 4827.89 ms
::: Time Shadows: 257.672 ms
Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
GLSL compiled: 
GLSL compiled: 
Vertex Program:terrain_vertex_2908760186 Fragment Program:terrain_fragment_2908760186 GLSL link result : 
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
An exception has occured: OGRE EXCEPTION(3:RenderingAPIException): Zero sized texture surface on texture sky_lightblue.jpg face 0 mipmap 0. Probably, the GL driver refused to create the texture. in GLTexture::_createSurfaceList at /build/build-ogre1.8_1.8.1-1~getdeb2-i386-FslNSn/ogre1.8-1.8.1/RenderSystems/GL/src/OgreGLTexture.cpp (line 420)
INFO: Exiting
Error prior to using GLSL Program Object : invalid value
* Shutdown: Gui
* Shutdown: PointerManager
PointerManager successfully shutdown
* Shutdown: InputManager
InputManager successfully shutdown
* Shutdown: SkinManager
SkinManager successfully shutdown
* Shutdown: SubWidgetManager
SubWidgetManager successfully shutdown
* Shutdown: LayerManager
destroy layer 'Wallpaper'
destroy layer 'Back'
destroy layer 'Overlapped'
destroy layer 'Middle'
destroy layer 'Modal'
destroy layer 'Main'
destroy layer 'Popup'
destroy layer 'FadeMiddle'
destroy layer 'Info'
destroy layer 'ToolTip'
destroy layer 'DragAndDrop'
destroy layer 'FadeBusy'
destroy layer 'Pointer'
destroy layer 'Fade'
destroy layer 'Statistic'
LayerManager successfully shutdown
* Shutdown: FontManager
FontManager successfully shutdown
* Shutdown: ControllerManager
ControllerManager successfully shutdown
* Shutdown: ClipboardManager
ClipboardManager successfully shutdown
* Shutdown: LayoutManager
LayoutManager successfully shutdown
* Shutdown: PluginManager
PluginManager successfully shutdown
* Shutdown: DynLibManager
DynLibManager successfully shutdown
* Shutdown: LanguageManager
LanguageManager successfully shutdown
* Shutdown: ResourceManager
ResourceManager successfully shutdown
* Shutdown: FactoryManager
FactoryManager successfully shutdown
* Shutdown: ToolTipManager
ToolTipManager successfully shutdown
* Shutdown: WidgetManager
WidgetManager successfully shutdown
Gui successfully shutdown
* Shutdown: RenderManager
RenderManager successfully shutdown
* Shutdown: DataManager
DataManager successfully shutdown
DefaultWorkQueue('Root') shutting down on thread 0x9b19460.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x9be5aa8 stopped.
*-*-* OGRE Shutdown
Unregistering ResourceManager for type Compositor
Unregistering ResourceManager for type Font
Unregistering ResourceManager for type Skeleton
Unregistering ResourceManager for type Mesh
Unregistering ResourceManager for type HighLevelGpuProgram
Uninstalling plugin: Cg Program Manager
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE1.8/OGRE/Plugin_CgProgramManager
Uninstalling plugin: ParticleFX
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE1.8/OGRE/Plugin_ParticleFX
Uninstalling plugin: GL RenderSystem
Unregistering ResourceManager for type GpuProgram
******************************
*** Stopping GLX Subsystem ***
******************************
Unregistering ResourceManager for type Texture
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE1.8/OGRE/RenderSystem_GL
Unregistering ResourceManager for type Material
 
Wygenerowano w 0.030s, przy pomocy GeSHi 1.0.8
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